Player's Handbook
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Chapter I: Player-Character Creation
Ability Scores
Chapter II: Player-Character Races
Dwarf
Elf
Half-Elf
Half-Orc
Hob
Human
Chapter III: Player-Character Classes
Warriors
Fighter
Paladin
Ranger
Priests
Cleric
Druid
Rogues
Thief
Bard
Wizards
Mage
Illusionist
Chapter IV: Character Options
Chapter V: Money and Equipment
Cloth and Clothing
Daily Food and Lodging
Houshold Provisioning
Fees and Services
Household Monthly Wages
Soldier's Daily Wages
Miscellaneous Equipment
Tools
Musical Instruments
Light Sources
Books and Scrolls
Animals
Tack and Harness
Armour and Shields
Weapons
Chapter VI: NPCs
Chapter VII: Using Ability Scores
Chapter VIII: Adventuring
Time and Movement
Vision and Light
Chapter IX: Combat
Armour Class
Saving-Throws
Proficiencies
Chapter X: Magic
Wizard Spell-list
Priest Spell-list
Chapter XI: Additonal Rules
Appendix A
Character Sheet