𝔐𝔞𝔯𝔠𝔥𝔢𝔯𝔩𝔞𝔫𝔡𝔰:
Ability Scores
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The six character abilities are described below. Each description gives an idea of what that ability encompasses. Specific game effects are also given. At the end of each ability description is the table giving all modifiers and game information for each ability score.
Strength
Ability Score |
Hit Prob. |
Dmg. Adj. |
Weight Allow. |
Max. Press |
Open Doors |
Bend Bars |
1 |
-5 |
-4 |
1 |
3 |
5% |
0% |
2 |
-3 |
-2 |
1 |
5 |
5% |
0% |
3 |
-3 |
-1 |
5 |
10 |
10% |
0% |
4-5 |
-2 |
-1 |
10 |
25 |
15% |
0% |
6-7 |
-1 |
0 |
20 |
55 |
20% |
0% |
8-9 |
0 |
0 |
35 |
90 |
25% |
1% |
10-11 |
0 |
0 |
40 |
115 |
30% |
2% |
12-13 |
0 |
0 |
45 |
140 |
35% |
4% |
14-15 |
0 |
+1 |
55 |
170 |
40% |
7% |
16 |
+1 |
+2 |
70 |
195 |
45% |
10% |
17 |
+2 |
+2 |
85 |
220 |
50% |
13% |
18 |
+2 |
+3 |
110 |
255 |
55% |
16% |
19 |
+3 |
+3 |
485 |
640 |
80% |
50% |
20 |
+3 |
+4 |
535 |
700 |
85% |
60% |
21 |
+4 |
+4 |
635 |
810 |
88% |
70% |
22 |
+4 |
+5 |
785 |
970 |
90% |
80% |
23 |
+5 |
+5 |
935 |
1,130 |
92% |
90% |
24 |
+5 |
+6 |
1,235 |
1,440 |
95% |
95% |
25 |
+6 |
+6 |
1,535 |
1,750 |
99% |
99% |
Dexterity
Ability Score |
React. Adj. |
Missile Adj. |
Defence Adj. |
1 |
-6 |
-6 |
-5 |
2 |
-4 |
-4 |
-5 |
3 |
-3 |
-3 |
-4 |
4 |
-2 |
-2 |
-3 |
5 |
-1 |
-1 |
-2 |
6 |
0 |
0 |
-1 |
7-14 |
0 |
0 |
0 |
15 |
0 |
0 |
+1 |
16 |
+1 |
+1 |
+2 |
17 |
+2 |
+2 |
+3 |
18 |
+2 |
+2 |
+4 |
19-20 |
+3 |
+3 |
+4 |
21-23 |
+4 |
+4 |
+5 |
24-25 |
+5 |
+5 |
+6 |
Constitution
Ability Score |
Hit-Point Adj. |
System Shock |
Res. Survival |
Poison Save |
Regeneration |
1 |
-3 |
25% |
30% |
-2 |
0 |
2 |
-2 |
30% |
35% |
-1 |
0 |
3 |
-2 |
35% |
40% |
0 |
0 |
4 |
-1 |
40% |
45% |
0 |
0 |
5 |
-1 |
45% |
50% |
0 |
0 |
6 |
-1 |
50% |
55% |
0 |
0 |
7 |
0 |
55% |
60% |
0 |
0 |
8 |
0 |
60% |
65% |
0 |
0 |
9 |
0 |
65% |
70% |
0 |
0 |
10 |
0 |
70% |
75% |
0 |
0 |
11 |
0 |
75% |
80% |
0 |
0 |
12 |
0 |
80% |
85% |
0 |
0 |
13 |
0 |
85% |
90% |
0 |
0 |
14 |
0 |
88% |
92% |
0 |
0 |
15 |
+1 |
90% |
94% |
0 |
0 |
16 |
+2 |
95% |
96% |
0 |
0 |
17 |
+2 (+3)* |
97% |
98% |
0 |
0 |
18 |
+2 (+4)* |
99% |
100% |
0 |
0 |
19 |
+2 (+5)* |
99% |
100% |
+1 |
0 |
20 |
+2 (+6)* |
99% |
100% |
+1 |
1/6 turns |
21 |
+2 (+6)* |
99% |
100% |
+2 |
1/5 turns |
22 |
+2 (+6)* |
99% |
100% |
+2 |
1/4 turns |
23 |
+2 (+6)* |
99% |
100% |
+3 |
1/3 turns |
24 |
+2 (+7)* |
99% |
100% |
+3 |
1/2 turns |
25 |
+2 (+7)* |
100% |
100% |
+4 |
1/1 turn |
* Parenthetical bonus applies to warriors only. All other classes receive a maximum bonus of +2.
Intelligence
Ability Score |
# of Lang. |
Spell Level |
% Learn Spell |
Max. Spell #/lvl. |
Illusion immun. |
1 |
0 |
- |
- |
- |
- |
2 |
1 |
- |
- |
- |
- |
3 |
1 |
- |
- |
- |
- |
4 |
1 |
- |
- |
- |
- |
5 |
1 |
- |
- |
- |
- |
6 |
1 |
- |
- |
- |
- |
7 |
1 |
- |
- |
- |
- |
8 |
1 |
- |
- |
- |
- |
9 |
2 |
4th |
35% |
6 |
- |
10 |
2 |
5th |
40% |
7 |
- |
11 |
2 |
5th |
45% |
7 |
- |
12 |
3 |
6th |
50% |
7 |
- |
13 |
3 |
6th |
55% |
9 |
- |
14 |
4 |
7th |
60% |
9 |
- |
15 |
3 |
7th |
65% |
11 |
- |
16 |
5 |
8th |
70% |
11 |
- |
17 |
6 |
8th |
75% |
14 |
- |
18 |
7 |
9th |
85% |
18 |
- |
19 |
8 |
9th |
95% |
All |
1st-level |
20 |
9 |
9th |
96% |
All |
2nd-level |
21 |
10 |
9th |
97% |
All |
3rd-level |
22 |
11 |
9th |
98% |
All |
4th-level |
23 |
12 |
9th |
99% |
All |
5th-level |
24 |
15 |
9th |
100% |
All |
6th-level |
25 |
20 |
9th |
100% |
All |
7th-level |
Wisdom
Ability Score |
Magic Def. Adj. |
Bonus Spells |
% Spell Failure |
Spell Immuninity |
1 |
-6 |
- |
80% |
- |
2 |
-4 |
- |
60% |
- |
3 |
-3 |
- |
50% |
- |
4 |
-2 |
- |
45% |
- |
5 |
-1 |
- |
40% |
- |
6 |
-1 |
- |
35% |
- |
7 |
-1 |
- |
30% |
- |
8 |
0 |
- |
25% |
- |
9 |
0 |
- |
20% |
- |
10 |
0 |
- |
15% |
- |
11 |
0 |
- |
10% |
- |
12 |
0 |
- |
5% |
- |
13 |
0 |
1st |
0% |
- |
14 |
0 |
1st |
0% |
- |
15 |
+1 |
2nd |
0% |
- |
16 |
+2 |
2nd |
0% |
- |
17 |
+3 |
3rd |
0% |
- |
18 |
+4 |
4th |
0% |
- |
19 |
+4 |
4th |
0% |
cause fear, charm person, command, friends, hypnotism |
20 |
+4 |
4th |
0% |
forget, hold person, ray of enfeeblement, scare |
21 |
+4 |
5th |
0% |
fear |
22 |
+4 |
5th |
0% |
charm monster, confusion, emotion, fumble, suggestion |
23 |
+4 |
6th |
0% |
chaos, feeblemind, hold monster, magic jar, quest |
24 |
+4 |
6th |
0% |
geas, mass suggestion, rod of rulership |
25 |
+4 |
7th |
0% |
antipathy/sympathy, death spell, mass charm |
Charisma
Ability Score |
Max # of Followers |
Base Loyalty |
Reaction Adj. |
1 |
0 |
-8 |
-7 |
2 |
1 |
-7 |
-6 |
3 |
1 |
-6 |
-5 |
4 |
1 |
-5 |
-4 |
5 |
2 |
-4 |
-3 |
6 |
2 |
-3 |
-2 |
7 |
3 |
-2 |
-1 |
8 |
3 |
-1 |
0 |
9-11 |
4 |
0 |
0 |
12 |
5 |
0 |
0 |
13 |
5 |
0 |
+1 |
14 |
6 |
+1 |
+2 |
15 |
7 |
+3 |
+3 |
16 |
8 |
+4 |
+5 |
17 |
10 |
+6 |
+6 |
18 |
15 |
+8 |
+7 |
19 |
20 |
+10 |
+8 |
21 |
25 |
+12 |
+9 |
22 |
30 |
+14 |
+10 |
23 |
35 |
+18 |
+12 |
24 |
40 |
+20 |
+13 |
25 |
50 |
+20 |
+14 |
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