𝔐𝔞𝔯𝔠𝔥𝔢𝔯𝔩𝔞𝔫𝔡𝔰:
Chapter V: Money and Equipment
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Tools
Item | Price | Weight | DT | Item | Price | Weight | DT |
---|---|---|---|---|---|---|---|
Axe, wood | 6 s | 5.5 lbs. | 1d8 h | Pole, ten foot | 3 d | 4 lbs. | 1d2 b |
Cobbler's tools | 14 s | 5 lbs. | - | Pickaxe | 6 s | 6 lbs. | 1d8 p |
Crowbar | 6 d | 1.5 lbs. | 1d3 b | Shovel | 6 d | 5 lbs. | 1 d4 s |
Forger's tools | 18 s | 6 lbs. | - | Surgeon's tools | 1 l | 6 lbs. | - |
Hammer | 3 s | 3 lbs. | 1d3 b | Thief's tools | 3 s | 3 lbs. | - |
Equipment Descriptions
Axe and Pickaxe: Due to being heavier and less gainly implements, the wielder suffers a -2 pentalty to attack rolls.
Crowbar: +30% to open doors and bend bars.
Forger's Tools: Includes; die x6, planchets x20, hammer.
Surgeon's Tools: Includes; bone saw, scalpels x3, needles x5, 10 feet of thread, tweezers.
Thief's Tools: Includes; tension wrench, lock picks x3, skeleton keys x3, file.
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