Cleric

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The most common type of priest is the cleric. The cleric may be an adherent of any religion (though if the DM designs a specific mythos, the cleric's abilities and spells may be changed; see following). Clerics are generally good, but are not restricted to good; they can have any alignment acceptable to their order.

Warrior-priests are to be found through-out both the annals of history and the tales of legend. Bishop Odo is one such example.

Clerics can wear any type of armour. Standard clerics, being reluctant to shed blood, are allowed to use only blunt, bludgeoning weapons.

A cleric has major access to every sphere of influence except the plant, animal, weather, and elemental spheres (he has minor access to the elemental sphere and cannot cast spells of the other three spheres).

The cleric is also granted power over undead. His ability to turn undead enables him to drive away these creatures or destroy them utterly (though a cleric of evil alignment can bind the creatures to his will). Some of the more common undead creatures are ghosts and skeletons. Vampires and liches (undead sorcerers) are amongst the most powerful undead.

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