The Monsters

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Each foe described in this book has a summarised list of key information called a stat-block. The jargon used in stat-blocks is explained below.

Climate/Terrain

Define the region wherein the creature is most-often found. For the purposes of the Marcherlands system, climate describes the weather

Percent-in-Lair

f

Frequency

f

Organisation

f

Activity Cycle

f

Diet

f

Intelligence

f

Score Description
0 Nonintelligent or unratable
1 Animal intelligence
2-4 Semi-intelligent
5-7 Low intelligence
8-10 Average (human) intelligence
11-12 Above-average intelligence
13-14 Very intelligent
15-16 Highly intelligent
17-18 Genius
19-20 Supra-genius
21+ Superhuman intelligence

Alignment

Shows the alignment of the average creature of that type. Sometimes a range rather than a specific alignment is given such as "any evil". Exceptions, though uncommon, may be encountered.

Languages

Lists what languages, if any, the creature knows. Some creatures can understand, but not speak a language.

Number Appearing

f

Armour Class

f

Hit-Points

f

Movement

Non-surface movement-types are abbreviated thus:

Fl Flying
Sw Swimming
Br Burrowing
Cl Climbing

Number of Attacks

f

Attack/Damage

f

Special Attack

f

Special Defences

f

Magic Resistance

f

Size

Size categories are abbreviated thus:

T Tiny (2 ft. or under)
S Small (2.5-4 ft.)
M Medium (4.5-7 ft.)
L Large (7.5-12 ft.)
H Huge (12.5-25 ft.)
G Gargantuan (25 ft. or over)

Most creatures are measured in length, height. However, certain creatures of peculiar dimensions are assigned a size-category which does not adhere strictly to the above qualifications. For instance; a 12 ft. snake is far longer than it is tall or heavy, so despite being within the parametres of the large size-category, it is classed under the medium size-category, as the mechanical consquences thereof more accurately reflect the spacial reality of said creature.

Morale

General rating as to probability of a creature holding-fast in the face of adversity.

2-4 Unreliable
5-7 Unsteady
8-10 Average
11-12 Steady
13-14 Veteran
15-16 Champion
17-18 Fanatic
19-20 Fearless

Treasure

f

XP Value

f

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