Dwarf
Dwarf | Smith-Mage | |
---|---|---|
Climate/Terrain | Any Mountain or Hills | Any Mountain or Hills |
% in Lair | 40% | 70% |
Frequency | Common | Uncommon |
Organisation | Syndicate | Syndicate |
Activity Cycle | Diurnal | Diurnal |
Diet | Omnivorous | Omnivorous |
Intelligence | Above-average (12) | Genius (17) |
Alignment | Any Lawful | Any Lawful |
Languages | Dwarvish | Dwarvish |
No. Appearing | 3-28 (3d8) |
+1 per 30 dwarves |
Armour Class | ? | ? |
Hit-Points | 8 | 6 |
Stamina | 14 | ? |
Thresholds | 7, 4, 0 | 23, 12, 0 |
Movement | 25 | 25 |
No. of Attacks | 1 | 1 |
Attack/Damage | +1 (weapon) | ? |
Special Attack | Nil | ? |
Special Defences | Nil | ? |
Magic Resistance | ? | ? |
Size | M (3-4 ft. tall) | M (3-4 ft. tall) |
Morale | Unsteady (7) | Average (10) |
Treasure | ? | ? |
XP Value | ? | ? |
Combat
TBA
Habitat/Society
TBA
Ecology
TBA
Smith-Mage
TBA
The smith-mage can cast the following spells each once-per-day:
TEMP SPELL LIST. CHANGE SOON AS IS POSSIBLE.
- Lesser Illusion: You may make a visual illusion of an object, creature, or some other visual phenomenon that fits within a 15 foot cube or an auditory illusion of some kind, such as whispers or words coming from somewhere in the room. You can use an action to move this illusion as you see fit, and you may move the illusion to another point within range.
- Grease: A greasy oil coats the ground in a 10 foot square centered on a point within range. That area counts as difficult terrain and any creature who walks through it must succeed on a save against spell or fall prone.
- Sleep: Creatures affected by this spell feel a wave of lethargy and drowsiness, then fall asleep. Roll 4d8, the total being how many combined hit points worth of creatures this spell can affect. Creatures within 20 feet of a point you choose within range are affected in an order of your choice. The affected creatures fall asleep until the duration ends or until they are dealt damage or shaken awake as an action. Undead and creatures that have no need of sleep are immune to this spell.
Saving Throws
Save | Dwarf | Smith-Mage |
---|---|---|
Death and Poison | 9 | 7 |
Rod, Staff, or Wand | 13 | 11 |
Paralysis/Petrification | 12 | 10 |
Breath Weapon | 13 | 12 |
Spell | 10 | 8 |