𝔐𝔞𝔯𝔠𝔥𝔢𝔯𝔩𝔞𝔫𝔡𝔰:
Adventuring

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Visibility Ranges

Condition Distance Detail
Clear Sky 1,500 ft. 10
Fog, light or Snow 500 ft. 8
Fog, dense or Blizzard 10 ft. 3
Mist or light Rain 1,000 ft. 8
Night, full moon 100 ft. 5
Night, no moon 50 ft. 3
Twilight 500 ft. 8

Light Sources

Source Radius Burning Time
Bonfire 50 ft. 1/2 hr./armload
Campfire 35 ft. 1 hr./armload
Candle/Oil Lamp 5 ft. 10 min./inch
Light Spell 20 ft. Variable
Rushlight 5 ft. 10 min./ft.
Torch 15 ft. 30 min.
Weapon* 5 ft. As desired

*Some magical weapons shed light, either continuously, in certain conditions, or when commanded.

Base Movement Speeds

Race Distance per Round Distance per Minute Distance per Hour
Human 30 ft 300 ft 3 miles
Dwarf 20 ft 200 ft 2 miles
Elf 30 ft 300 ft 3 miles
Half-Elf 30 ft 300 ft 3 miles
Halfling 20 ft 200 ft 2 miles

Rates of Climbing

Type of Surface Dry Slick Slippery
Very Smooth 1/4 - -
Smooth, cracked 1/2 1/3 1/4
Rough 1 1/3 1/4
Rough w/Ledges 1 1/2 1/3
Ice - - 1/4
Tree 4 3 2
Sloping Wall 3 2 1
Rope and Wall 2 1 1/2